Fighting the Hulk in Helldivers 2 — Ultimate Guide
Like with the Factory Strider, I tested the effectiveness of some guns. I would rather not bore you with a text to read, so here is a table where to shoot and what weapon to use.
Hulk | Location | Hit Counter |
---|---|---|
disp. Anti Tank | Leg | one hit each |
Auto Canon | Leg | 5 hits each |
Auto Canon | Face | 2 hits |
Auto Canon | Back | 3 hits |
Quasar / Recoilless | Face | 1 Hit |
Quasar / Recoilless | Back | 2 Hit |
Quasar / Recoilless | Leg | 1 hit each |
Laser Canon | Face | 2 seconds |
Laser Canon | Back | 3-4 Seconds |
Flame Thrower | Anywhere | It ain't doing shit, bro! |
Railgun (overcharge) | Face | 1 Hit |
Railgun (overcharge) | Back | 2 Hit |
Arc Thrower | Anywhere | 8 - 12 Hits |
Anti Material | Face | 2 Hit |
Anti Material | Back | 4 - 5 Hits |
Spear | Anywhere | 2 Hit |
Heavy MG | Face | 8 Hit ? (very hard to aim) |
Heavy MG | Back | 13 Hit |
Grenade Launcher | Anywhere but back | It ain't doing shit, bro! |
Grenade Launcher | Back | 3 Hit |
Fighting the Hulk in Helldivers 2 — Ultimate Guide - Conclusion
In the heat of a fight, it's very difficult to aim for the face. If you run a Rocket or a Quasar, try to aim for the legs. It staggers them and slows them dowm. That might safe a team member and allow you more time to kill it.